There are, once again, some new sheriffs in town.
Our last staff drive has officially ended, and as you’ve probably seen, we have some new staff members that have joined us to assist with our art and article work. These awesome people will be working with the rest of our staff team to deliver awesome content to you faster, easier, and more efficiently. As a matter of fact, you’ve probably seen the first of many articles from Ascend Hyperion, in which a proper way to rate maps is discussed. Other content coming down the pipeline includes a new weekly level design series from Ray Benefield entitled Design Vectors. We’ll also be seeing some new map features from Given To Fly, our resident design afficianado. We’ll also see some other awesome stuff from Lore Master K27R, and some other awesome map features from The 0micron. Stay tuned for all of these things, and more. Lots more!
Thanks again to everyone who applied for our team. Without you guys, we couldn’t possibly run the site and deliver content as well as we do. Running ForgeHub isn’t easy, and without members so dedicated to the site that they want to assist with the operations, we’d be nowhere close to where we are now. Thank you! J
Now, before we end the post, our new team members have written some words so you can get to know them better. Take it away folks!
"Howdy everyone, The 0micron here. Although that's my name, most people tend to call me 0mi for short though. I can't recall how many times my name has been pronounced Omnicron, but its been many occasions (easily over 100 times).
I've been forging casually since Halo 3 and was aware of Forgehub's existence, but never took the time to check it out. Halo: Reach was where I really started to take forging seriously and I've continued to forge on and off since then. After a little while of forging and gaining some new friends along the way, I became a staff member of BIOC (Bloodthirst: Infection Only Customs) and since then have focused on Infection primarily.
I've always loved Forge and the community behind it. I'm honored to be able to give back more to this amazing community that has given so much to me. I love meeting new people and am always eager to help out where I can.
Hit me up before Ascend! My gamertag is: The 0micron (thats a 0 not an "O") "
"Hey there all! The name's Byron aka Ascend Hyperion. You can call me Ascend for short and I'm one of the new writers for Forgehub! I've been forging since the archaic Halo 3 days and I know my way around a word or two.
Some of you may already know me, whether it be through my weekly customs lobby, The Thursday 13, or by my constant stalking of the shoutbox. For those that don't know me, I promise not to bite! I love to meet new people so don't be afraid to shoot me a message or just drop a passing hello! I'm always looking to get further involved with the community, so if you wanna talk about a map, about forge or if you'd like to hop into my lobby, don't be shy. My goal is to help bring light to the cool community content that you all create each day and I'm eager to serve that role!
Hit me up on Xbox Live! The Gamertag is Ascend Hyperion."
"Hello, I'm K27R.
I'm very passionate about Halo ever since I first got into the franchise as a kid when Halo 3 came out in 2007. I think I was 12 at the time. Back then and to this day, if you asked me which videogame I would keep close to my heart if I could never keep any other game ever again except only 1, I'd definitely choose Halo (yes, even the unmentionable Halo 5) Throughout my youth however I've never played multiplayer online, no, well not until about 2 years ago with Reach. Now it's a different story!
As you might know, Forge is one of my favourite things about Halo, and in all my wildest dreams Forgehub allowed me to share my maps with the world for the first time. It's been an amazing experience for me and I hope to make it even better and even more welcoming for everyone else by assisting the Forgehub team and the visiting users as much as possible.
I'm pretty new to the team so far, so for now I'll be working on writing articles on Forghub, showcasing maps, testing them, and maybe even making some videos on the side but we'll see what happens. One step at a time."
"Hey guys its BrutalButtSlaps here. Before I start, be sure to like and subscrobble to all of my social media accounts so I can make bank.
My name is Blaine LaVoie and I am a new member of the art staff. I have a completed degree in computer graphics and design and I'm working to complete my degree in digital media production. I have been playing halo since CE and have always been trying to get more involved with this great community.
Its going to be an uphill struggle trying to keep up with all of you, but I'll give it all I can. I look forward to getting to know you all!
"Captain Punch here, part of the new Art team. My real name is Carson, which is cool, if you're into that kind of thing. I like to make things pretty.
I've been playing Halo since shortly after the release of Halo 2, and Forging since I finished my first run of the Halo 3 campaign. When Reach came out, I found myself rather confused to find that the part of the game manual that should have detailed how Forge worked just directed me to Bungie's website, only to not find anything there either, so I wrote my own. That was back when my GT was The Ardly374, but even then I didn't really involve myself with the community outside of Bungie.net.
Since Halo 5 Forge released, I've been working with Creative Force heading up their media efforts and lending a hand here and there elsewhere in the community as I can. My current GT is CaptainPunch374. Now, get off my lawn. ;p: "
"Hey! I'm Jack and I'm one of Forgehubs staff for the newly formed art team. I've had a passion for graphic design since I were 14 and ever since then my goal is to make a career out of what I love.
You may have seen a few of my designs here and there on reddit.com/r/halo, they were illustrations of Noble Team's helmets as well as a concept menu for Halo 5 I made back in 2014. I hope to bring some fresh ideas to the art side of the site, incorporating what I've learnt over the years into a modern, sleek and professional look that'll make your stay at Forgehub all the more enjoyable.
Anyway that's all from me for now, feel free to add me on xbox, my tag is 'Unfound'.
Be sure to say hi to these awesome people. They're here to help!
Attention ForgeHub! For those who are submitting their maps for the 1v1 Forge Contest, the 2 week grace period was replaced with a hard submission date by October 16th at 11:59 PM PST. Any submissions that are submitted after the deadline will not be considered eligible. Have any questions regarding this, please discuss here https://www.forgehub.com/threads/1v1-forge-contest-discussion.156679/ . Good luck and Forge on! -NitroDismiss Notice